﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Leefish.Market.PRO.Entity
{
    public class EnRoller
    {
        private int pID;
        public int PID { get { return pID; } set { pID = value; } }

        private string pName;
        public string PName { get { return pName; } set { pName = value; } }

        
      
    
      
        private List<EnAward> listAward= new List<EnAward>();
        public List<EnAward> ListAward { get { return listAward; } set { listAward = value; } }

      
        private int _iD;
        public int ID
        {
            get
            {
                return _iD;
            }
            set
            {
                _iD = value;
            }
        }
        private string _aName;
        public string AName
        {
            get
            {
                return _aName;
            }
            set
            {
                _aName = value;
            }
        }
        private string _nick;
        public string Nick
        {
            get
            {
                return _nick;
            }
            set
            {
                 _nick =value;
            }
        }
        private string _session;
        public string Session
        {
            get
            {
                return _session;
            }
            set
            {
                 _session = value;
            }
        }
        private decimal _probability;
        public decimal Probability
        {
            get
            {
                return _probability;
            }
            set
            {
                 _probability = value;
            }
        }
        private string _notice;
        public string Notice
        {
            get
            {
                return _notice;
            }
            set
            {
                _notice = value;
            }
        }
        private string _share;
        public string Share
        {
            get
            {
                return _share;
            }
            set
            {
                _share = value;
            }
        }
        private string _remark;
        public string Remark
        {
            get
            {
                return _remark;
            }
            set
            {
                _remark =value;
            }
        }
        private DateTime _beginTime;
        public DateTime BeginTime
        {
            get
            {
                return _beginTime;
            }
            set
            {
                _beginTime = value;
            }
        }
        private DateTime _endTime;
        public DateTime EndTime
        {
            get
            {
                return _endTime;
            }
            set
            {
                _endTime =value;
            }
        }
        private DateTime _addTime;
        public DateTime AddTime
        {
            get
            {
                return _addTime;
            }
            set
            {
                _addTime = value;
            }
        }
        private string _addPer;
        public string AddPer
        {
            get
            {
                return _addPer;
            }
            set
            {
                _addPer = value;
            }
        }
        private int _isOpen;
        public int IsOpen
        {
            get
            {
                return _isOpen;
            }
            set
            {
                _isOpen = value;
            }
        }
    }
}
